EA announced on May 25, he said that 5 patents related to game accessibility can be used for free. Gamers with perspectives, language, hearing, and cognitive disabilities are to create an environment where you can easily enjoy the game.
The patent published by EA this time is five types of accessibility focusing on accessibility. The first is the Ping System-based technology used in Apex Legend 'the situation recognition of the video game (patent number: US 11,097,189). The Ping system of Apex Legend has only been able to make mutual smooth communications, and they have been praised as a means of easier access to the game. In particular, in particular, instructions and guidance, and guidance, which are not a simple controller input, not a headset or a microphone, are welcome from gamers with language, hearing, and cognitive disorders.
There are three techniques that allow gamers with visual impairments to make games easier to enjoy games. 'Automatic image processing system and method (patent number: US 10,118,097 and CN 107694092)' and 'Contrast ratio detection and rendering system (patent number (US 10,878,540). The patented technology is widely used in EA games, including NFL and FIFA series, and it is a feature that automatically detects and modifies the color, brightness, and contrast to the game to improve the visibility of objects with similar brightness.
Patented real-time audio generation technology (patent number: US 10,790, 919), which is based on a patent 'user physiological response, which is a patent' user physiological response, which helps players with hearing problems, by modifying or creating music according to hearing affinity. As a technique that provides personalized sounds that operate on all constraints that gamers with hearing impairments, EA plans to add a patent to this patent support pledge and discover other technologies for open sourceization am.
This also discloses a technology solution source code that suggests a solution to the color name, brightness, and contrast issues of digital content. The code was announced through the code sharing site Github, which throughout the world, developers worldwide can apply them directly to the game they create.
The executive director Chris Brugo, who is overzing the commercial and marketing of EA, said, The team that conducts the development of accessibility within the EA has been working for a long time to break the barriers of video games, but leading meaningful changes and better for players In order to ensure that the industry should be cooperated with the industry, said, Developers with resources, innovation, and creativity make it possible to use these patents to make their own patents and encourage us to do the same thing as us . In order to derive a way to develop the industry together, cooperation with others is always Healing.
The patent support pledge is the Social Activities of EA to ensure that all players can access the video games. To this end, EA introduced all the players to learn about the accessibility of the game, raise the problem, raise the problem, and offer a 'EA accessibility portal' that could make a proposal for improvement. It also has partnership with charity, such as Specialeffect to help to help the video games and industry barriers.
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